The classic website will no longer be available as of June 25, 2024. Please use the modernized ClinicalTrials.gov.
Working…
ClinicalTrials.gov
ClinicalTrials.gov Menu

The Effect of the Game on Students' Intramuscular Injection Skills

The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Read our disclaimer for details.
 
ClinicalTrials.gov Identifier: NCT05963269
Recruitment Status : Active, not recruiting
First Posted : July 27, 2023
Last Update Posted : July 28, 2023
Sponsor:
Information provided by (Responsible Party):
Nehir Demirel, Maltepe University

Brief Summary:
Today, error rates increase in intramuscular (IM) drug administrations, which are frequently applied in clinical settings, due to many factors such as the increase in the number of students in nursing education, the low number of educators, insufficient clinical space and insufficient laboratory environments. This situation makes it inevitable to use different teaching methods in nursing education, especially in the acquisition and development of psychomotor skills. Games, which are a type of virtual simulation methods; It is defined as a pedagogical tool that offers the student the widest possible learning opportunity, interesting, interactive media, and a teaching beyond entertainment. It is very important to acquire the necessary knowledge and skills in the management of intramuscular drug administration, which will constitute the majority of postgraduate applications of nursing students, by using today's technologies during their student life. Another factor that is effective in psychomotor skill learning is; students' anxiety level. Nursing students may experience anxiety while using the new technique, which negatively affects the learning process of the student. One of the reasons for the anxiety experienced by the students is that they have not reached enough professional knowledge and skills. It is observed that this level of anxiety increases especially in psychomotor skills. In the exams conducted for the evaluation of laboratory practices in nursing education, the student demonstrates the skills learned during the term. The level of anxiety he feels during this practice may also affect his performance. The general result of studies examining the relationship between test anxiety and academic performance is that there is a negative relationship between test anxiety and academic success. For this reason, it is very important to control students' anxiety. Although the level of state anxiety increases from time to time, especially in the trainings carried out with simulation, it is one of the training methods that increases the self-confidence of the students by reducing their anxiety in the future. Based on these reasons, this research; The aim of this study was to evaluate the effect of computer-assisted game on success and anxiety level in the development of intramuscular injection application skills in nursing education.

Condition or disease Intervention/treatment Phase
Video Games Students Nursing Infections Intramuscular Other: Computer assisted intramuscular learning game Not Applicable

Layout table for study information
Study Type : Interventional  (Clinical Trial)
Estimated Enrollment : 60 participants
Allocation: Randomized
Intervention Model: Parallel Assignment
Masking: Double (Participant, Outcomes Assessor)
Primary Purpose: Other
Official Title: The Effect of Computer Aided Game on the Development of Intramuscular Injection Application Skills of Nursing Students
Actual Study Start Date : September 27, 2022
Estimated Primary Completion Date : August 28, 2023
Estimated Study Completion Date : September 29, 2023

Arm Intervention/treatment
Active Comparator: Students receiving computer game support in intramuscular injection learning
After learning intramuscular injection with demonstration, a group of students reinforcing intramuscular injection training for 1 week with a computer-assisted game designed by the researcher.
Other: Computer assisted intramuscular learning game
It is an educational game that can only be opened from the computer, with questions and answers and cases. The game is currently under development by the developers. The researcher will be able to see how many times the students entered the game and how many points they got.

No Intervention: Group of students learning intramuscular injection only by demonstration
Group of students learning intramuscular injection by demonstration method without computer-assisted games



Primary Outcome Measures :
  1. Computer-assisted games change students' knowledge about IM injection. [ Time Frame: 2 week ]
    1 week after playing the game, the level of knowledge will be evaluated by an independent observer with a practice exam.



Information from the National Library of Medicine

Choosing to participate in a study is an important personal decision. Talk with your doctor and family members or friends about deciding to join a study. To learn more about this study, you or your doctor may contact the study research staff using the contacts provided below. For general information, Learn About Clinical Studies.


Layout table for eligibility information
Ages Eligible for Study:   Child, Adult, Older Adult
Sexes Eligible for Study:   All
Accepts Healthy Volunteers:   Yes
Criteria

Inclusion Criteria:

  • Being a first year nursing student
  • To be taking the basics of nursing course for the first time
  • To have at least 50 points from the IM Injection Information Form

Exclusion Criteria:

  • Graduated from Health Vocational High School
  • Having a communication problem related to vision and hearing

Information from the National Library of Medicine

To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.

Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT05963269


Locations
Layout table for location information
Turkey
Maltepe University
Istanbul, Maltepe, Turkey, 34857
Sponsors and Collaborators
Maltepe University
Layout table for additonal information
Responsible Party: Nehir Demirel, Lecturer, Maltepe University
ClinicalTrials.gov Identifier: NCT05963269    
Other Study ID Numbers: MaltepeU_DemirelN
First Posted: July 27, 2023    Key Record Dates
Last Update Posted: July 28, 2023
Last Verified: July 2023
Individual Participant Data (IPD) Sharing Statement:
Plan to Share IPD: No
Plan Description: The collected data will not be shared with any institution or legal person.

Layout table for additional information
Studies a U.S. FDA-regulated Drug Product: No
Studies a U.S. FDA-regulated Device Product: No